| #1 For one bonus point: In
our first class we did a Cooperative activity to get to know each other.It
was the one where you wrote your name and 4 specific facts about yourself
on an index card. Then we did a "Swap and Stop" with those cards followed
by a "Loop". It was a fun way to get to know each other but it had nothing
to do with technology. Design a Cooperative activity that could be used
early in CECS 4100 with the goal of helping students to get to know each
other AND that integrates technology.
This Bonus Point Opportunity expires at midnight, December 7, 2001. You may submit up to 2 activities. |
| #3 For one to three bonus points: Since
we won't be spending class time learning HyperStudio, but chances are great
it will be in the school that you teach in, I hope you'll take the opportunity
to "mess around" in HyperStudio. Go to the lab in Matthews Hall 312 and
see what you can learn about HyperStudio. It's already loaded on most of
the machines in that lab. Create a project with at least 3 pages and 2
buttons that link one page to another. Also put some graphics on each of
the pages that you created using the drawing tools. Save the project to
a floppy disk and either hand in the diskette or send the file as an attachment
to an email. If you do this bonus point, it would be okay to count HyperStudio
as one of the software packages you review for the homework assignment.
This Bonus Point Opportunity expires at midnight, December 7, 2001. |
| #4 For half of a bonus point: Keep
ourclass web page accurate and keep me honest. Be the first to point out
an error (typographical error, bad link, erroneous information, etc.) in
our class web pages. Email me if possible, or if you point it out in person,
make sure I write it down.
This Bonus Point Opportunity expires at midnight, December 7, 2001. (NOTE: You can accumulate as many of these as possible...I need all the help I can get.) |
| #5 For one to three bonus points:
This bonus point will help you learn more about the Learning Theories in
Chapter 3 of our text book. On page 50 it states "Two issues of Educational
Technology (May 1991 and September 1991) do a good job of explaining
these philosophical differences and the instructional approaches that sprang
from them." On page 59, it states, "A special issue of Educational Technology
(October 1993) gives additional examples." All of these issues are available
in Willis Library. Make a copy of any one of articles in these issues related
to Learning Theory. Hand in the copy for 1 point. Write a summary (very
brief) of what you learned from reading the article and you get an additional
2 bonus points. You may do as many of the articles as you like.
This Bonus Point Opportunity expires at midnight, December 7, 2001. |
| #7 For two bonus points: The abacus
is considered one of the first "computers" created by humans. Though it
has no mechanical parts, it is a device used by humans to make computing
faster. Learn how to use an abacus to count, to add, and to subtract. Make
a 5 minute appointment with Miss Overall to demonstrate how to solve these
problems on an abacus: 3+4, 9+2, 21+5, 36+8, 159+63, 12-6, 89-4, and 477-68.
Miss Overall has an abacus in her office that you can use.
This Bonus Point Opportunity expires at midnight, December 7, 2001. |
| #8 For one bonus point: Wear a
Halloween costume to class on Halloween. Make sure it is appropriate.
This Bonus Point Opportunity expires at the end of class on Halloween 2001. |
| #9 For one bonus point: Attend
the PT3 Display Case Ribbon Cutting Ceremony and Reception. Stay through
Dr. Knezek's presentation. Be sure to sign in on the register. This event
is on October 31, 2001 at 12:30pm in the third floor hall of Matthews (across
from the elevator).
This Bonus Point Opportunity expires at 1:00pm on October 31, 2001. |
| #10 For one bonus point: Submit
to the class listserve a brief email describing the strongest component
of your unit plan.
This Bonus Point Opportunity expires at midnight on November 27, 2001. |